wrylachen,
Actually, as it stands in CTP, your proposal would work very well in in a stacked combat setup. The supply unit would sit on the back line and would not be hit until everything else is destroyed. (Range units fire on frontliners - not on enemy ranged units) And in the current CTP battle screen, there is a third line of units in the very rear of the battle where the unconventionals sit (settlers, spies, slavers, etc). They do not move up until everything in front is destroyed. So a suppply unit could also sit on that line.
My guess is that in that setup, a special unit could also be created via coding that acts as a type of flanker with the ability to target a specific line of units.
So it could be pulled off for civ4.
Actually, as it stands in CTP, your proposal would work very well in in a stacked combat setup. The supply unit would sit on the back line and would not be hit until everything else is destroyed. (Range units fire on frontliners - not on enemy ranged units) And in the current CTP battle screen, there is a third line of units in the very rear of the battle where the unconventionals sit (settlers, spies, slavers, etc). They do not move up until everything in front is destroyed. So a suppply unit could also sit on that line.
My guess is that in that setup, a special unit could also be created via coding that acts as a type of flanker with the ability to target a specific line of units.
So it could be pulled off for civ4.
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